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About us
SE Education for New Era

1."Visualizing"
Put students through entire life cycle (from requirements definition,desigh,implementation and testing,to operation and maintenance).
-Bridge the gap between classroom and field practice.

2."Craftsmanshiip"
Infuse students with joy of accomplishment through experience.
-actually writing and running programs.

Tangible SE Educaiton

What's Tangible Software Engineering Education?

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Organization of the Project

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