Computer Science Program

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Reijer GRIMBERGEN

Name

Reijer GRIMBERGEN

Department/Research Field

Computer Science/Cognitive Science


Research content
In this research lab, we study what humans are thinking during problem solving and make computer programs that mimic these human thought processes. As a test environment, we use a variety of games like shogi (Japanese chess) because in games there is a clear objective in winning, which makes studying human problem solving easier. We study what human players are thinking while playing games to reach our ultimate goal: a computer that can play games in a human-like way.
Research theme

1. The research and implementation of human problem solving
2. the research and implementation of human-like game AI
3. research into machine learning in games.

Research keywords
Cognitive Science , Problem Solving , Game AI
Lab link

http://www.cloud.teu.ac.jp/public/CSF/grimbergen/research/index.html